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I went on #gamedev (my nick is jadam) the other day and asked if anybody knew DirectPlay. I was expecting someone to just say "Yeah, go to www.directplay.com and get an online book!" Not a single person there knew it! I asked what they used for networking and everyone said WinSock. I was originally going to learn DirectPlay, but I guess there aren't enough resources at the moment.
I had used WinSock before, but that was in Visual BASIC. Back then; I was amazed at how simple it was. Well I thought that WinSock in C++ would be just as easy; big mistake?
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